Knowclue (shown in the picture above) explained the value of students creating videos or machinima inside a virtual world (such as Quest Atlantis or Teen Second Life). Costuming, sets and storylines are "free" and not limited by reality. Students are highly motivated by this environment, as can be viewed in some of the projects below
Knowclue shared some of her students' videos.Some of the videos did not play, but the links provided an opportunity to see the videos outside of Second Life. Here are some of the links she provided so you can get a sense of the work she is doing.