Showing posts with label Virtual Reality. Show all posts
Showing posts with label Virtual Reality. Show all posts

Monday, May 18, 2009

Today Deb Perry, technology teacher at CMS, and I visited Suffern Middle School in New York, primarily to see students working in Second Life (on Ramapo Islands) with Peggy Sheehy, library media specialist. (If you do a search on Peggy Sheehy on this blog you will find links and more information about her in two other ITL posts.) We learned a great deal from our visit -- about student use of Second Life and so much more!

(Peggy Sheehy, LMS, working with a class in Second Life)

Early in the day we met:
  • Dr. Robert MacNaughton, school superintendent
  • Mrs. Judy Barbera, assistant superintendent for instruction
  • Mr. James Yap, director of instructional technology and data
  • Eleanor Schuster, library media specialist
  • Brian Fox, principal
  • Teresa Ivey, assistant principal
We learned that the superintendent's vision includes exploring new technologies that support his view of a "flattened world." This includes trusting Peggy's abilities to align curricular goals and objectives with the student work in Second Life.

James Yapp has provided considerable support and has worked with Peggy Sheehy to find solutions to any problems that had to be considered over the 4 years since Peggy introduced Second Life as a learning vehicle in the school.

We observed two groups of students working with Peggy Sheehy and Gayle Yodowitc, Family Consumer Science teacher, working on their private islands in Second Life. Students brushed up their avatars, sent an IM to become a member of a new group, and heard the plan for their upcoming work to prepare for a debate on" Should teens have credit cards?" Both teachers worked with students in Second Life, and it was clear that the work in Second Life was motivational and focused students on their debate research.

(Student preparing avatar for a debate.)

We learned about other technology initiatives in the library media center and the school. There are 3 class sets of computers available in the LMC - one MAC lab and one PC lab in the LMC, and one more MAC lab in a separate room in the LMC. A glass wall will soon be built around 2 of the computer areas in the LMC to make the labs more private, and another class set of computers is going around the more flexible area in the LMC where large group activites can take place with a Promethean board available. The former TV studio in the LMC is being rebuilt as a video conference center. The school is completely wireless with many laptops available.

There is a 40 week technology program for all students called Gateway to Learning: Gateway to Technology. Two former wood-working rooms now have full computer labs in them. 6h graders have 10 weeks of technology classes, with a class every day. 7th graders have 20 weeks of technology classes with a class every day, and 8th graders have 10 weeks of technology classes with a class every day. The focus is on critical and creative thinking and problem solving.

During our visit students were creating podcasts in Garageband with the 2nd library media specialist, Elenaor Schuster.

We also learned about Saywire,which is currently being implemented K-8. Saywire is a secure social/academic network. Peggy talked about her use of Quest Atlantis as another MUVE (multi-user virtual environment). We learned about Peggy's work with Bernajean Porter, author of the book DigiTales: The Art of Telling Digital Stories (who visited Suffern Middle School and worked with 75 students for 4 days last year). We viewed an amazing and powerful digital story that Peggy created in a DigiTales workshop, called All that Glitters.

This post does not cover all that we experienced and learned on this incredible site visit, but you get the idea! It was amazing. We plan to further synthesize our experience and determine if and how we can implement a student presence in a virtual environment.

Thanks to Peggy Sheehy and all the incredible staff who welcomed us to Suffern Middle School today!!!


Tuesday, March 17, 2009

MUVE Over for a Saint Patrick's Day in Second Life

Last Thursday evening the Chicago Public Schools' Library Media Program held a St. Patrick's Day "Party" in Second Life from 9-10:00. Second Life is a M.U.V.E. or a multi user virtual environment. This is the description of the event on their website:
On Thursday, March 12, the Chicago Public Schools Department of Libraries hosted a St. Patrick’s Day party in Second Life on our sim. The party featured a live DJ playing Celtic and blues songs. Approximately 85 people attended from the education and library communities. Many came with their avatars dressed in green for the occasion. There were virtual refreshments, including an Irish feast. As in real life, the Chicago River was dyed green. A highlight of the party was an Irish trivia scavenger hunt that led partygoers around the sim looking for pots of gold while they sought the answers to the party quiz. Adding to the festivities, many also wore a special bracelet that animated their avatars to dance an Irish jig. Members of the AASL and ISTE SIGMS attended and this event was the ISTE Social for the week. While the event was couched in the terms of a party, it was also an opportunity for educators from around the world to network in an inviting setting. See the Flickr pics.
Deb Perry, (aka Sweety Footman in SL) technology teacher at CMS, and I (aka Atomic Thespian in SL) attended the Saint Patrick's Day event, and you can see us dancing the jig in this clip:


At this past summer's ITL Summer Institute Kathy Schrock gave us a tour of educational sites in Second Life. She provided us with a link to her online Second Life resources. Second Life is for adults 18 and over, with a separate Teen Second Life for teens, ages 13-17. Many teachers have created environments in Second Life for their students to interact and create Machinima, or movies made in Second Life or other Virtual Worlds. Westport has an educational presence in Second Life on Lighthouse Learning Island.

This year AASL and ISTE have presented several workshops, and several ITL Summer Institute participants have attended these virtual meetings. The workshops involved presentations from:
  • David Loertscher, discussing ideas for a new concept for library media centers called The Learning Commons
  • Joyce Valenza, leading a conversation about significant changes that are impacting the daily operations of a library media program
  • David Warlick, looking at recent developments with PLNs (Personal Learning Networks)
  • Mike Eisenberg, discussing how library media specialists can survive in the current economic crisis
The next AASL-ISTE SIGMS virtual learning community meeting will be on Thursday, March 19th at 8pm ET/7pm CT/6pm MT/5pm PT in Second Life. This month’s guest facilitator is Jon Mueller. Jon is the author of the book “Assessing Critical Skills” (Linworth Publishing) and is a nationally-recognized expert in skill development and assessment.


If you have not experienced a virtual world, and would like to learn more about Second Life, please let me know and I will create a workshop for those interested. Email me at bill_derry@westport.k12.ct.us .